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Campbell-John Dick (also known as "Campbell J. Dick" and credited as "C-J Dick" or "CJ Dick") is a interior, map, prop and texture designer who worked on various Rockstar titles, including Manhunt series, Grand Theft Auto series and Max Payne 3.
Props and art made by him have the "CJ_
" prefix within the game files. Various other props, buildings and interiors, as well as graphics, logos, textures and decals bear the prefix, as well as several data logs and files.
Campbell-John Dick added a picture of himself as a texture in Manhunt and can be found during Press Coverage, in a portrait inside the Journalist's apartment in Central. Ironically, the texture of his picture is named "CJ_CJ
" in the game files.[1]
References to C-J Dick[]
Games[]
- Grand Theft Auto: Vice City
- Manhunt
- Grand Theft Auto: San Andreas
- Grand Theft Auto: Vice City Stories
- Manhunt 2
- Grand Theft Auto IV
- Grand Theft Auto: Episodes from Liberty City
- Max Payne 3
- Grand Theft Auto V