Manhunt Wiki

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Like the rest of the Wardogs, he has no lines for certain in-game events, such as losing the player after a pursuit without being exhausted, searching for them in the shadows (with and without a hunter), ending a search, etc.

Idle and alone[]

  • Shit. Didn't bring any moon floss anyhow...
  • Gonna get me some bookoo boom boom once we skin this fool.
  • Hell, he's probably just a boonie rat fucked up on skeevy street. Poor bastard.
  • I'll show these guys. Just 'coz I got an early out, don't mean I can't cut it.
  • I better get an ear. If I don't, somebody better give me theirs.
  • Damn, should've brought some chewing tobac.

Idle and with a friendly hunter[]

  • Damn, shoulda taken some cork!
  • Shoulda brought my green-eye. See the bastard hide from us then! *laughing*
  • Damn, I gotta drop heat!
  • Well, it's a nice night for it!
  • Well, as RONs go, this ain't too bad.
  • Ha ha! Love this shit, you know? Hanging with the guys, using your training...
  • I heard a rumor said he was SF. Hell, don't scare me none.
  • Yeah, we did a hunt up north not too long back. Poor guy didn't stand a chance.
  • I got a call from a friend when he knew I was dropping out. Put me on to this gig.
  • Only a matter of time before this idiot makes a mistake. Then, we got him!

Meeting a friendly hunter[]

  • You?
  • You pepped?
  • Howdy!

Spotting player[]

  • I got your six!
  • Rock and roll!
  • Your slack man's here!
  • Surprise package for Mr. Dickhead!
  • Got the rat!
  • I'll take the flank! Coming in!
  • Heads up, I think I see our runner!
  • Contact, I got contact!
  • Wardogs, I got our target!
  • Move it up, boys! I see him!
  • We got movement!
  • Look alive! I see the bastard!

Spotting player in the shadows[]

  • He's hunkered up in the shadows!
  • I still got a visual!
  • He's tryna E&E!
  • This is as easy as gunning down a water buffalo!
  • Fool thinks I'm blind! (laughs)
  • Trying to lose me in there?

Defeated[]

Also triggered if the hunter runs away from the player as a result of certain game events

  • Don't rub me, man! I just got cable!
  • Go on, man! Burn rubber!
  • I ain't seen ya!
  • Don't do it, man! Don't do it!
  • Don't grease me, man! Have a heart!
  • Oh shit, not this!
  • You don't want me, man! I'm just in the rear with the gear!

Taunting[]

After taking no damage[]

Triggered if the spotted player is facing the hunter in combat without dealing any damage to them before they taunt

  • You're just a butterfly!
  • How you like a bit of CQB? Huh? Huh?
  • Hooah! Chow down on this!
  • Hell, you ain't no sneaky! You're a pussy!
  • This is what you get when you mess with us!
  • You're gettin' a Wardog whoopin', you dumbass!

After taking any damage[]

Triggered if the spotted player is facing the hunter in combat and dealt any damage to them before they taunt

  • Doh! Come on, make me enjoy it!
  • I hear you loud and clear!
  • Come on, tough guy! Come on!
  • You got some anger in you, don't ya?
  • Hey! Get offa me!
  • Bastard!

Miscellaneous[]

Triggers when they're low on health and when they're calling you out while you're taking cover in a gunfight

  • Prick!
  • Geek!
  • Asshole!
  • Ladyboy!
  • Damn yellow-belly!
  • Dead man!

Losing player after long running pursuit[]

  • (panting) I shoulda done more PT!
  • (panting) Oh man, it's been a while!
  • (panting and coughing) Oh god damn!

Startled by player's physical presence[]

Triggered if an idle hunter senses the player appear to them up close or if an idle hunter blindly touches the player

  • Woah!
  • Fuckin' A!
  • Number 10!
  • Oof!
  • Shit a brick!
  • (amid?) motherfuckers!

Startled by noise[]

Can only be triggered with idle hunters. Also triggers if they catch a brief glimpse of the player before they disappear or see the player from afar

  • Let's flush this guy out!
  • Got a possible contact over here!
  • Keep it lively, guys! I think I got something!
  • Okay, guess I'm on point!
  • Hey, I think something's over here!
  • Gonna check that out!

Startled by player running[]

Triggered if an idle hunter hears a short instance of the player running without spotting them, startling the hunter

  • Could be an Alpha Bravo...
  • Whoa! Let's up the pucker factor!
  • That you, you prairie dog?
  • That's a possible!
  • Whoa! Back up!
  • Guys, I think I got movement!

Running towards noise[]

Can only be triggered with suspicious hunters

  • He's giving away his position!
  • The main event's arrived!
  • We got a situation over here!
  • That's not a friendly! I repeat, that is not a friendly!
  • I'm going in hot!
  • We got a fly in the wire!

Spotting a body[]

  • I know a trap when I see one, you jerk! Guys, get over here!
  • Wardogs, we got an ambush situation here!
  • CYA, boys! He's trying to lure us into a kill zone!
  • Back up, guys! Hooah! He's waiting for us!
  • He's fishing for us, guys! We gotta rush the bastard!
  • Time to blow the mother, boys!

Inspecting a body[]

  • Damn, we got a KIA!
  • He's real FUBAR!
  • Stupid FNG was supposed to be our tail!
  • Keep it wired! He's here someplace!
  • Should I even bother taking his tags?
  • Too late for a doc!

Calling for help in combat[]

Triggered when the player deals enough damage to the hunter in combat

  • Hey! Who's got my six?
  • Hey, who the hell's got my six?
  • Delta Tango! Delta Tango!
  • Hey guys! Give me some Mike Mike here!
  • Wardogs! Wardogs!
  • I need some damn help here!

After killing player[]

  • Stay down!
  • He ain't going nowhere soon!
  • Ha, got him! Let's hoof and horn the bastard!
  • Wardogs baggin' in the poor sap! Hooah!
  • Did you see how hard he hit the floor? Shit!
  • No one gets up after taking that shit! No way!

Screaming[]

Triggered if the hunter falls from a fatal height or if they are killed by a gas explosion

  • (long scream)
  • (long scream)
  • (long scream)

External links[]

Links to websites containing glossaries on US Army slang and jargon used during the Vietnam War. Good for understanding what the Wardogs are saying.

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