Idle and alone[]
- This is all for your benefit, gimp boy. We're all gonna give you a little surprise party.
- This is all for your benefit, gimp boy. We got a little surprise party for you.
- Ooh, I get a little bead on you! Pop! I'll pick your head off!
- This the night I chalk up another kill!
- It's only a matter of time before that freak walks my way.
- Come on, little puppy. Walk into my sights.
Idle and with a friendly hunter[]
- Alright, I'm gonna start another sweep.
- Once this guy's tracked, we can all have ourselves some fun!
- Nothing. But he's in the area. I can feel it.
- Keep it up, man! Just a matter of time!
- Yeah, the Wardogs will bag this freak! I got the feeling in my bones!
- Hey! You hear me holler, you move your ass! You got that?
- If you catch this guy, no hooroars! You just holler for backup!
- We got a good few hours before stand down, boys! Keep active!
- There's no telling if this guy's still here or he passed on through!
- Could do with a nice foxhole with a good arc of fire across that open ground back there!
Meeting a friendly hunter[]
- You?
- Hi, man.
- Move it, corporal!
Spotting player[]
- Hey! I got the puppy in my crosshairs!
- There you are!
- Steady now!
- I eyeballed you!
- Visual confirmed!
- Hey, dogs! I got a positive on the target!
- It's a Wardog holddown!
- Let's barbecue this fool!
- Hold him down, boys! I got something I wanna give him!
- Will somebody punch this guy's ticket?
- Tag him and bag him, man! I'm on my way!
- Pluck this turkey, let's stick him in the oven!
Spotting player in the shadows[]
- I'm sticking to you like flies on shit, boy!
- You ain't gon lose me, chump!
- Ho, you're tryin' to escape and evasion!
- Ooh! Tryin' to slip away, huh?
- Oh, I'm trackin' ya!
- You ain't never gonna shake me that easily!
Defeated[]
Also triggered if the hunter runs away from the player as a result of certain game events
- I don't want mercy! Finish the job, boy!
- Don't leave me a crippled man! Do the deed!
- Don't get squeamish now! Do it!
- Finish what you started, man!
- Aw, at least make it quick, you dumb fuck!
- Come on! Finish it!
Taunting[]
After taking no damage[]
Triggered if the spotted player is facing the hunter in combat without dealing any damage to them before they taunt
- Let's finish this!
- You're messing with a killer there, boy!
- Time to even the score some!
- You picked the wrong dog!
- I'll do you a favor! I'll make it quick!
- Skinnin' you is gonna be a pleasure!
After taking any damage[]
Triggered if the spotted player is facing the hunter in combat and dealt any damage to them before they taunt
- (groans) I'm just bidin' my time, boy!
- Yeah, I hope you choke on it!
- [in pain] Yeah, I'm just takin'...hits 'til ya get close to me!
- [in pain] That's it! Just a little closer!
- I'm gon take you down with me!
- Yeah, I've taken worse, pussy boy!
Miscellaneous[]
Triggers when they're low on health and when they're calling you out while you're taking cover in a gunfight
- Hey, make an effort!
- Amateur!
- Trainee!
- Come on, you pussy!
- Asshole!
- Gimp!
Losing player after long running pursuit[]
- (panting) Phew!
- (panting) I'm okay. I'm okay!
- (panting) Okay, I'm good!
Startled by player's physical presence[]
Triggered if an idle hunter senses the player appear to them up close or if an idle hunter blindly touches the player
- Hell!
- Wardogs!
- Who the–
- Heads up!
- Shit!
- What?
Startled by noise[]
Can only be triggered with idle hunters. Also triggers if they catch a brief glimpse of the player before they disappear or see the player from afar
- I don't know. Coulda been a rat.
- No positive I.D. as yet!
- Hey, it came from over this way!
- There's no such things as ghosts!
- I'm checkin' it out!
- I saw something! I swear!
Startled by player running[]
Triggered if an idle hunter hears a short instance of the player running without spotting them, startling the hunter
- Hey! I got a possible contact!
- What's that?
- I think our guest has arrived!
- Ooh! A blip on the radar!
- Whoa there, Nelly!
- I'm all ears!
Running towards noise[]
Can only be triggered with suspicious hunters
- Moving to engage!
- Move it! Move it! Move it!
- Movement, boys! I got movement!
- Target is a definite!
- Oh, I got an affirmative on our guest!
- I got a definite contact over here!
Spotting a body[]
- We got ourselves a kill zone here! I need to buddy up with someone!
- This area's hot, boys! Gimme some fire support here!
- Wardogs! He's in here, so let's do a sweep! You keep a 360, he won't get the jump on us!
- I don't mean to bellyache, but I ain't goin' up there solo!
- Wardogs! We gotta search and clear this area now! He's here, so head's up, boys! Alright?
- Dogs! Looks like this guy's got a surprise package for us! Keep it real, boys!
Inspecting a body[]
- Yep. We got a zipper.
- Boys, keep it tight. He's pickin' us off.
- Well, he's as cold as a witch's tit!
- Well, we got a stiff here, boys!
- God damn it! KIA!
- Scratch up one of the good guys.
Calling for help in combat[]
Triggered when the player deals enough damage to the hunter in combat
- Am I the only one with any balls in this outfit?
- Come on, Wardogs!
- Dogs! I need some help down here!
- Hey, Wardogs! Will you stop licking your balls and lend a hand?
- Hey, guys! Come on in! Water's fine!
- Come on, boys! I ain't supposed to handle close quarters!
After killing player[]
- That's a kill! Yeehaw!
- Let's notch up another for the post!
- Messy but over!
- Oh, he's down, boys! He is down!
- Well, now! Shit! I got a kill-gasm running all over me!
- Stone cold, man!
Screaming[]
Triggered if the hunter falls from a fatal height or if they are killed by a gas explosion
- (long scream)
- (short yell)
- (long scream)
External links[]
Links to websites containing glossaries on US Army slang and jargon used during the Vietnam War. Good for understanding what the Wardogs are saying.