The following is a list of weapons that can be used in Manhunt.
Contents[]
Manhunt features 32 different weapons, with 2 weapons cannot be obtained by normal means. Players can execute hunters with the use of any weapons, with the exception for Lure items. Each weapon at least has three different kinds of execution styles, they are Hasty, Violent, and Gruesome. More higher the level, more gruesome for the executions. Gruesome is usually the longest execution style.
Types[]
Weapons in Manhunt are sorted by colours. Colors of the weapons can be seen on the background from the weapon icons. "Yellow" colors are lures, players can throw bricks, cans, and even one of the hunter's head, the use of lure/yellow weapons are to distract hunters by making noise, players cannot execute with yellow class weapons. "Green" colors are small, melee weapons, usually the player's starting weapons, players can execute hunters with green class weapons including the three level execution styles. "Blue" colors are larger weapons, used in mid-game, also has handguns listed, players can only execute with melee weapons and not handguns or firearms. "Red" colors are the largest weapons and has firearms, players can expect gorier executions.
This section lists weapons based on their colors assigned in the game.
Unarmed | Yellow | Green | Blue | Red |
---|---|---|---|---|
Fists | Bottle | Glass Shard | Axe | Chainsaw |
Brick | Plastic Bag | Blackjack | Baseball Bat (Metal) | |
Can | Wire | Crowbar | Baseball Bat (wood) | |
Head | Wooden Spike* | Hammer | Baseball Bat with Spikes* | |
Knife | Assault Rifle | |||
Machete | Sawn Off Shotgun | |||
Meat Cleaver | Shotgun | |||
Ice Pick* | Shotgun + Light | |||
Nightstick | Sniper Rifle (Scoped) | |||
Sickle | Tranquilizer Rifle | |||
Heavy Handgun | ||||
Light Handgun | ||||
Nail Gun | ||||
Revolver Six Shooter | ||||
Sub-Machine Gun | ||||
Weapons marked with * cannot be obtained by any normal means |
Imagery Table[]
Melee | |||
---|---|---|---|
Handguns | |||
Machine Guns | |||
Shotguns | |||
Assault Rifles | |||
Sniper Rifles | |||
Thrownables | |||
Additional Information[]
Mandatory Weapons[]
Weapons mandatorily added to the player's inventory in accordance with storyline scripts. Weapons in Cash's inventory will be brought from the previous completed Scene to the next Scene, with the exception for some Scenes.
Scene | Weapon(s) Given |
---|---|
Fuelled by Hate | Baseball Bat (Metal) |
Drunk Driving | Knife |
Graveyard Shift | Sawn Off Shotgun, two in clip, six in reserve. |
Wrong Side of the Tracks | Shotgun, eight in clip, none in reserve. |
Trained to Kill | Revolver Six Shooter, six in clip, none in reserve. |
Discarded Weapons[]
Weapons mandatorily removed from the player's inventory after the previous completed Scene to the next upcoming Scene.
- White Trash
- Grounds for Assault
- View of Innocence
- Mouth of Madness
- Divided They Fall
- Border Patrol
- Deliverance
Removed and Changed Weapons[]
- Main article: Removed and Changed Content in Manhunt § Weapons
Gallery[]
Trivia[]
Further Reading[]
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